2.3.5

The speed of the crosshair narrowing doesn't depend on fps now Removed the delay when changing the properties of the crosshair, now when changing the properties through the cvar sandbox, the changes will be applied immediately Added Ukrainian and Spanish languages support Fixed crashes, improved stability

2.3.4

Added support for gzip and deflate in fastdl. Information for configuring the fastdl server here in this topic Improved command autocomplete in the console Fixed a bug that in some cases prohibited commands from the server might not be blocked Fixed a bug that incorrect map could start in the new game window if the map selection was made by pressing the keyboard instead of the mouse Fixed a non-working Enter button in the window for adding server to favorites

2.3.3

Added the ability to enable steam mode through settings in UI Added the Friends tab to the server browser, which is displayed when steam mode is active In drop-down lists (for example, choosing a map when creating a game with bots), you can now press the key on the keyboard several times in a row to switch the elements whose names begin with this letter Fixed an issue when the windows of advanced multiplayer settings and advanced video settings remained hanging on the screen after returning to the game via ` (tilde). Fixed the error "Failed to initialize authentication interface. Exiting..." if steam mode is enabled, steam itself is not running, and the client was restarted via _restart (for example, when changing screen resolution).

2.3.2

Added borders to the panels for the Classic Plus color scheme A special marker is now added to the demo files, which allows determine that the demo was recorded on NextClient Now, when you try to connect to a full server that has bots, a window will open with information about the server where you can choose one of the auto-connection options (previously the window did not open, but there was an attempt to connect to the server immediately, because bots are not counted in the total number of players) Now the server information window does not close when pressing esc, if you are connected to any server (otherwise the window will close when you press esc) Fixed an error that caused refreshing of server to stop in the server information window and, accordingly, the auto-connection did not work Fixed a bug that caused the game icon to not flash in the OS taskbar when auto-connect was enabled Increased the width of the bots column so that two-digit numbers are not cut off Fixed crash that occurs when closing/restarting the game

2.3.1

Bots are now really not counted in the number of players field in the server list Fixed several crashes that occur when closing/restarting the game

2.3.0

Added reliable client verification with NextClientServerApi Added a new visual style of killfeed (there is an option to switch to the old version in the settings), and also added support for extended killfeed when using in single player or with the experimental version of regamedll Removed the 30fps limit when connecting to the server, now the connection is faster Added support for sys_timescale Bots are no longer counted in the number of players field in the server list Fixed an issue where the client could not display more than 999 hp Fixed a problem on laptops with two video cards when the game was running on intergrated graphics instead of a discrete one Fixed issues with game servers displaying in the server browser Fixed a broken help button in the main menu for some partners Fixed various crashes Improved performance

2.2.0

Added the ability to inspect weapons through the lookat command, the button can be assigned through the settings. The weapon must support the inspection animation (the next animation after the last standard one), works only for weapons located along standard paths, in other cases the lookat command is sent to the server for handling by the server, for example, for custom weapons Support for more than 255hp in HUD (works only with the server module, support of this feature in the module is not ready yet and is planned in version 1.3.1 or higher) Added the ability to select the initial serverbrowser tab Now the console displays the commands blocked by the protector In Sprite API added the ability to set the type of sprite rendering, as well as increased the number of simultaneously displayed sprites from 8 to 32 Fixed the visibility of listen server in the LAN tab (server created via New Game). Tested working with gsclient+ and steam. With gsclient does NOT work and will not apparently Fixed bugs of launching listen server due to which the settings were not applied or were applied only when the server was restarted Fixed client crash when clicking on "Random server" in some cases Fixed localization of bots in the H menu Fixed fastdl to avoid the http 403 error that occurs on some hosting sites Fixed non-working cl_bobstyle 2 Cvars cl_yawspeed and cl_pitchspeed added to the cvar sandbox

2.1.12

Added diagnostic data to simplify the investigation of errors in the client

2.1.11

Fixed a bug when partner builds could not install updates

2.1.10

Add new cvars in cvar cvars sandbox:

Fixed client crash in steam mode when restarting the game (for example, when changing the resolution/language/color scheme)

2.1.9

Added functionality for management of sprites on screen to the server API
Added the ability to change the language of the game from the settings via the Miscellaneous tab Added the ability to change the FOV of the model from the first person (in the settings, the Video tab -> Advanced...) Now, if necessary, you can rename the startup file cs.exe in cstrike.exe, for example, to pass the wargods anti-cheat check. (Previously renamed cs.exe it led to various errors, and the inability to run the game under the desired process name, such as cstrike.exe) The next_version console command now displays a little more information Fixed compatibility error with nvidia driver, which led to the black screens on startup Fixed a bug that made it impossible to add a server to favorites without specifying the port Fixed a bug where only steam servers could not be displayed in the server browser Fixed a bug where messages like [HTTP] Server tried to set invalid url could be displayed to the game console

2.1.8

Private precache feature NextClient Server API.
Key features:

The release of the server API will soon appear in NextClientServerAPI repository Now serverbrowser opens automatically when the game starts (could be disabled in the settings, the Miscellaneous tab) The server querying method has been changed. It's should fix the problem with unreachable servers in favorites for some players Fixed the interface disappearing bug when using the map command with a non-existent map FOV settings are also now applied to the first-person model, which fixes the problem of the "stretching" of the model The server information window is no longer modal and does not block the rest of the interface

2.1.7

Added FOV settings: fix for widescreen monitors, angle adjustment, and smooth change settings (e.g. for SG-552 and AUG).
Settings -> Video -> Advanced...
Added function to the server API that allows you to set the FOV and it's interpolation time Fixed a bug that made Enter not work in the password window when logging in to the server

2.1.6

Added experimental steam mode support. If you have a licensed version of the game, you can play with Next Client as if you were playing with the steam version. The steam game overlay will work, the game servers will identify you as a steam player, your friends will see what game server you are on. To activate the mode, start Steam and in the file user_game_config.ini, located in the folder Next Client installation folder, add a new line: steam_mode 1, without quotes.

USE AT YOUR OWN RISK, WE DO NOT EXCLUDE THE POSSIBILITY THAT YOU GET VAC BAN
Added support for effects for viewmodel in game server API Fixed a bug that caused the game to crash right after launch for users with the latest nvidia drivers Fixed a bug that caused the "Add this server" button to remain inactive

2.1.5

Added a white crosshair in the game settings Fixed a bug that caused the game to freeze on exit Fixed a bug that made it impossible to update the game the first time Fixed a bug, because of which aim settings (color, shape, etc.) could not be applied before restarting the game

2.1.4

New cvars added to the cvars sandbox:

2.1.3

New cvars Added cvars sandbox, a feature that allows the server to set cvar values to clients. Cvars set from the server do not break the player's config and when disconnect are reset to default values. When setting a cvars from server, the client can not change it until he disconnects from server or until the server allows you to change it. API for developers Fixed SteamID generation method. With this update, some players may change their SteamID once Fixed search for servers in favorites by domain, now it works Fixed the assignment of the action to Enter in the settings window

2.1.1

Added a new color theme closer to the classic CS 1.6 interface. Now this theme is installed by default Added the ability to change the color theme (in the settings tab Misc) Added the ability to adjust the fading level of all sounds in the game during other players are using voice chat (in settings tab Voice) Fixed problem with the appearance of white corners on the server connection panel Fixed problem with missing steam avatars for some players Fixed an issue where the ping display in the Internet tab could be incorrect

2.1.0

New crosshairs added Added admin/VIP password field Added avatars for steam players The Unique tab has been moved behind the Favorites tab The Censorship tab has been removed from the settings

2.0.10

Added the ability to determine the server NextClient player or not Fixed bug that made it impossible to download files with spaces in http paths

2.0.9

Crash fixes, improved client stability

2.0.6

When starting the game added resolution validation, if a resolution lower than 640x480 is detected, it will be automatically set to 800x600 Fixed errors in crashpad integration in the client Fixed problem with temporary player ip bans by ISPs when frequently updating the list of servers Because of the solution to the problem above, we now have the fastest server search ¯\_(ツ)_/¯ The minimum resolution that can be set in the game is 640x480

2.0.5

Fixed crash when using voice chat if DirectSound is not available

2.0.4

Fixed errors that led to the absence or a small number of servers in the Internet output Fixed a bug in which trying to change the key assignment by double-clicking would close the settings window Fixed incorrect display of the game when scaling is enabled in Windows